I know some wow gold people have already pointed it out.
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We are working on making a more inviting interface to handle the Looking for Raid system (we know anything is better than trade chat, heh) but it won't be cross-server like the new Dungeon System. I know some wow gold people have already pointed it out, but raids are a bit different and trickier to handle than normal dungeons. On the one hand, yeah it's cool if a hybrid class can make use of their ability regardless of role. However some of our balance problems currently are caused by hybrids being able to do too many things to well with the same spec. If the tool is good for the role that's intended to use it, there's a good chance it's going to be too good for the other roles. That's why we often prop abilities up with spec-specific talents. One of the problems with the Holy paladin tree is it doesn't grant enough healing focus for investing in the tree. At the same time, paladins can heal very well so it's not as simple as just going into the deep tree and smearing a bunch of +healing effects on existing talents everywhere.I'll add it's also a problem where paladins as a whole are too defensive and not just the Protection spec ones. You see people describing fighting a Retribution paladin as a three phase boss fight. You might get them down, but then they can reset the fight with Lay on Hands. You get them down again and they bubble and heal. Compare this to an Arms warrior -- do they do great damage in PvP?